Escapists 2 - Glorious Regime Prison Crack



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Aug 29, 2017 All The Escapists 2 Guides! You May Also Like: The Escapists 2 - How to Escape the Glorious Regime; The Escapists 2 - How to Escape the Fort Tundra; The Escapists 2 - How to Escape the H.M.P Offshore; The Escapists 2 - How to Escape the K.A.P.O.W Camp; The Escapists 2 - How to Escape the Cougar Creek Railroad.

  • The Escapists 2 - Glorious Regime Prison. The Glorious Regime 앞에서 전율을 느껴보세요! 높이 솟은 벽, 전기 철조망, 그리고 떠날 수 없다는 사실에도 이곳에서 복역할 수 있음에 감사해야 합니다. The Glorious Leader는 모든 것을 보고 듣습니다.
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  • For this escape you will need 3 files, 2 rolls of duct tape and a guard outfit. You will also need to build 50 intelligence to craft light cutters.
  • The Escapists 2 - Glorious Regime Prison Online Game Code Be the first to review this product. Share See more 'need' Ships from United States. Sold and Shipped by Newegg. This content requires the base game The Escapists 2 on Steam in order to play Experience the thrill of escaping the hidden compound deep in the jungle.
Experience the thrill of escaping the hidden compound deep in the jungle. You’ll need determination and drive to avoid the unquestioningly devoted guards, constant surveillance, and the illustrious Leader himself, in your bid for freedom.

The Glorious Regime is a map in The Escapists 2 and is unlocked by pre-ordering the game or purchasing it as DLC. Waking up at a very early time of 04:00, they have 4 roll calls. There are 12 inmates, 18 guards, and 2 SWAT Guards. Perimeter Breakouts have to be quick as there is only 5 minutes of Lights Out.Good luck and always praise our Glorious Leader!

(Tip: The red plastic key can be obtained as a reward by completing a favour.)

  • 3Escaping
    • 3.1Cold Case
    • 3.2Get to da' chopper!

Jobs[edit | edit source]

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JobStrength RequiredInt RequiredPaycheck
Shoe Making40+80+$75
Mining70+30+$45
Mail Sorting30+40+$60
Farming30+30+$40

Schedule[edit | edit source]

TimeEvent
04:00 - 05:00Rollcall
05:00 - 06:00Breakfast
06:00 - 07:00Exercise
07:00 - 10:00Job Time
10:00 - 11:00Rollcall
11:00 - 13:00Free Time
13:00 - 14:00Lunch
14:00 - 17:00Job Time
17:00 - 18:00Rollcall
18:00 - 20:00Free Time
20:00 - 21:00Dinner
21:00 - 22:00Shower Time
22:00 - 23:00Rollcall
23:00 - 04:00Lights Out

Escaping[edit | edit source]

There are 3 possible ways to escape on this map.

Cold Case[edit | edit source]

This is a SINGLE player only escape. Arguably the easiest way to escape, since very few items are needed.

Preparation:[edit | edit source]

  • Get 50 intellect
  • 2x Ice Pack
  • 1x Roll of Duct Tape
  • 1x Infirmary Outfit

The Escape:[edit | edit source]

Craft a Heart Rate Slower from two Ice Pack and a single Roll of Duct Tape. Beat up an inmate or search desks to get a Tub of Bleach to craft an Infirmary Outfit, because one of the ice packs is in the Medic Desk in the infirmary. Go to the Infirmary with the Heart Rate Slower, ignore the Scanner (you can easily escape before you're busted) then go to the white bed and press escape.

Get to da' chopper![edit | edit source]

This is a MULTIPLAYER only escape, meaning that it cannot be completed in single player.

Preparation:[edit | edit source]

  • Get 70 Intellect
  • You'll need to find/buy/get the following items:
    • 1x Soap
    • 1x Lighter
    • 1x Jar of Ink
    • 1x Wax
    • 1x Dinner Tray
    • 1x Tool Handle (or craft with 1x Timber and 1x File)
    • 1x + 2 per player Crowbar
    • 3x + 1 per player Roll of Duct Tape
    • 1 per player Length of Rope
    • 2x Timber

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Next, craft the following items

Regime
  • Soap and Wax to make Gun Making Kit.
  • Gun Making Kit, Lighter, and Dinner Tray to make Moulded Gun,
  • Moulded Gun and Jar of Ink to make Fake Gun.
  • Tool Handle, Crowbar, and Duct Tape to make Flimsy Pickaxe, then Lightweight Pickaxe, and finally a Sturdy Pickaxe.

(The Dinner Tray can usually be found in guard quarters behind red doors, or the northwest multiplayer room. The Dinner Tray is blocked off by boxes, so you will need to use the Sturdy Pickaxe to dig under.)

Escape Method 2[edit | edit source]

This escape can be performed at any time.

  • Buy or make a Contraband Pouch for each member of your party.
  • Take or make an Infirmary Outfit or Guard Outfit.
  • Get a Red Key for everyone in your party. You can get them from quests, eliminating the need to make one.
  • First, put on the Infirmary or Guard Outfit, grab the Red Keys and Contraband Pouches. You will also need the Fake Gun.
  • Next, go in the room right of the Control Room. Go through the Contraband Detector, and up the stairs. Go through the red door on your left and up the stairs. Go up the last set of stairs.
  • Finally, press/click escape and you're free!

Perimeter Breakout[edit | edit source]

  • Preparation:
  • Get 60 Intellect
  • You'll need to find/buy/get the following items:
    • 4x File
    • 3x Roll of Duct Tape
    • 2x Pillow
  • Next, craft then following items:
    • File and Duct Tape to make Sturdy Cutters
    • Bed Sheet and Pillow to make Bed Dummy
  • The Escape:
    • Place the Bed Dummy, then head to the last Roll Call, at 22:00
    • Once Lights Out begins, cut through to the generator, and turn it off
    • Then, make your way down past the Exercise Room, then the Worker's Room Past it
    • Cut the fence right next to the Light Post
    • Run down and to the right, then walk out the entrance

Videos[edit | edit source]

Perimeter Breakout Escape Guide

Perimeter Breakout (Grappling Hook Route) Escape Guide

Cold Case Escape Guide

Get to da' chopper! Escape Guide

Escapists 2 - glorious regime prison crack freeEscapists
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